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Creative Critical Reflection

 

37. Sound Struggles

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      GarageBand isn't a simple app to use. There are many different buttons and hundreds of instruments available to use. Now, my concept was to go from Major to Minor key and have many instruments playing. Only could I figure out how to go from Major to Minor. I really wanted the music to sound similar to the song Bernadette's is, however the piano was the easiest to understand. The keys don't flow into each other anymore either, now they fight once they met and then the Minor key takes over. The only bad thing about it is that it's very loud and not pleasing to listen to. Which would follow the character's emotions, however at the cost of your hearing.      I created two different songs, one in Major and one in Minor, mixed them together in Rush. The two overlay each other till the panic of the character sets in and it's only Minor Key.      The River scene actually uses the same Major Key song, just at a different point. I felt ...

36. Editing (More Clips)

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      Once all the film was finished, it wasn't finished. I needed to get 15 more seconds into this film. I added more reaction shots, since there weren't many to begin with and it gave more emotion to both the character and the mood of the scenes. I also extended some clips, like the black between the Scenes and of the walking at the end. Walking isn't interesting but, there wasn't much else to add, plus it was only a second or two! Other clips extended were of the painting or being at the River. I felt that having longer clips gave a calming element to it. With the fast paced ones, the character is frustrated and angry, while longer ones show that the character is relaxed.      It may seem boring to have a 6 second clip for the river, although having it longer shows less tense (a river wouldn't tense someone for a Slice-Of-Life like a Horror would in this context).     Some of the reaction shots weren't taken as reaction shots eit...

35. Editing (Slouching)

    During the River Scenes, there's a moment where the character is slouching over themselves and looking through the picture they took on the camera. The viewer should be able to see what's happening on the camera, but should also see the character slightly upset still, hence slouching.      The first clip is where they look more relaxed in the area, calmly looking through the photos.     The second is where they appear closed off and probably still stressed. The character shouldn't be stressed anymore (being upset is fine, due to them gaining happiness in a bit, it'll show how a little sunset made them comfortable). In that clip, my head is slightly cut off, which isn't what you'd want. 

34. Editing (Transition)

      Outside of the Character's room is gloomy and anything they find comfort in will be bright, exciting and colorful. While getting the Tracking shot of the character, the door had to be open, letting the light  through, illuminating the outside of the room. I took a shot of the wall when there wasn't any light and tried to match it with the wall of the door, then fade in to remove the botchy match up, for a better viewing pleasure. 

33. Editing (Entire Painting)

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    The original storyboard never had a moment where the whole canvas was in the frame. There are moments where the canvas is mostly seen, however not clearly.      I tried to add a tilt that would show it at the ending point of the film, then go to the black screen. It looked wrong, like a random clip inserted at a random point, which in fact it was. My shadows were in the way, it looked completely different from any of the other shots around it. The viewer will never see an entire view of the canvas, which could add some type of dramatic suspense that never gets  fulfilled.            Unintentionally, throughout the Room Scenes, the canvas slowly appears more, only seeing the side view, the upper half (not the skull just yet), then at the end the viewer sees the skull. That's basically what I wanted to happen, but rather slow reveal a quick shot with the whole canvas in it. I, honestly, am very happy with how it loo...