10. Using Rule of Thirds

     Rule of Thirds is typically used to show the relationship between characters, and for visual pleasure. The character, for the first minute, or so, will be with the canvas. I want to show that the character is extremely close to the canvas, within one box. However while time passes, the character will get further away. Not physical distance, but there will be more distance in the Rule of Thirds, as well as not having only those two in the entire frame. 

    The relationship the character has with the canvas should be close, since they are happy to be painting,



however get further once they mess up and start hating what they have created. Typically people won't slightly shuffle away from their canvas when they annoyed. I would actually get up and walk around to stop myself from getting too overwhelmed, which could be added to show the character more frantic. 

    If the character stands and walks around, with the camera Still, then the viewer can see the character moving through all the boxes, which shows the growing tension between the character and the canvas. When they're in the same box as the canvas they try to fix it, they don't feel as angry yet, maybe even hopeful that they can fix it. In the middle boxes, that's where they are getting angrier and they're throwing their hands at their head. The furthest box will show how livid they've become, walking in circles. The only thing with this idea is that the camera would have to stay in the same spot. Meaning there will be no fun angles to do (maybe a close up with of the character's face) and to keep a viewer interested it would need to be quick or have audio appeals.



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